Posts in Art/Animation
The Art of Low poly (Art)

These are some of my observations, research and personal thoughts when working on the visual style of Pareidolia. One of the biggest challenges is to create an appealing visual style, keeping everything simple enough so I don’t have to spend too much time on each asset and still have an unique enough look so it doesn’t drown in the sea with all the other “low poly style” games out there.

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